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STRATA

Boulder Dash with chain scoring. Dig, undermine, cascade — engineer a falling-rock combo that takes out every enemy in one stroke.

Objective

You're a tunneling drone burrowing through a fractured mineral vein. Each cave has a gem quota — collect it before the timer runs out, then reach the exit. Avoid falling boulders, avoid enemies, and learn to weaponize gravity. Crushing enemies with a falling boulder isn't just allowed — it's the scoring core. Twelve hand-designed caves, plus a procedural Daily Drift seed mode once you're ready for endless.

Controls

InputAction
← ↑ ↓ → (or WASD)Move & dig in that direction
Hold left or right at a boulderTry to push it; succeeds with some probability per attempt
SwipeOn touch, swipe any direction; one drag can chain turns
Space / tapStart, advance "READY", move to next cave
PPause / resume
RRestart the current cave (costs a life)
D on titleStart Daily Drift — endless procedural caves on today's seed

How it works

Chain scoring

Every time a falling boulder crushes an enemy, you start (or extend) a chain. The chain counter ticks up for every crush that happens before the cascade settles. When everything finally rests, the chain's peak size becomes a squared multiplier on every gem and diamond produced by the chain — points × chainSize².

The reward grows quadratically. A four-link cascade through butterflies easily out-scores a clean run. Floating ×N CHAIN! popups confirm every link; the audio pitch climbs with chain depth.

Scoring

Strategy

Daily Drift

From the title screen, press D instead of Space. Daily Drift uses today's UTC date as a single shared seed — everyone playing today gets caves derived from the same string, but the caves keep coming endlessly with rising difficulty. The leaderboard ranks total score; the run ends when you're out of lives.

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